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Escape

Nominated in the South East Creative Generation Excellence Awards, Escape was created to express one's escape from reality and the pressures and negativity of society. Escape was inspired during my last year in high school, the pressure to grow up, the anxiety of expectations from others and for the future and feeling lost and tired in the world that I believe a lot of high school students were in the same boat. What gave me peace was to dream about the games that we ventured in, all the adventures and characters we met along the way, and the world where the impossible is possible. But how in the end, now back to reality, let those experiences and dreams push you forward to make your adventures in the world you belong in now, a fun better place.